Showing posts with label injustice. Show all posts
Showing posts with label injustice. Show all posts

Saturday, May 4, 2013

Review: Injustice: Gods Among Us

Welcome back to another review on 'Stories of Entertainment'!

Well, time to kick back and relax with the latest fighting game to come out of the corridors of Netherealm Studios: Injustice: Gods Among Us!


(Greatest heroes turned vilest villains!)

When universes collide, only fighting can solve their problems. When one dimension's Joker destroys Metropolis, along with Superman's wife and child, the Man of Steel takes a dark turn and subjugates the planet under the rule of the New Regime. Only the heroes of another Earth, as well as some help from the Regime Earth, can set the world right again, but what would be the cost?

Gameplay is pretty similar to Mortal Kombat (2011) while adding a few new twists to the genre. Interactive stage items and level transitions that make the T-rated game very 'over-the-top', which fits well with the superhero genre nicely. Each of the characters have special abilities unique to their own, as well as a mechanic tailored to their play style, like summoning bats for Batman or switching between a sword and lasso for Wonder Woman. There is a bit of a learning curve to it all and extra missions in the S.T.A.R. labs can have conditions that drive you nuts (not to mention the usual moments of the computer being a cheating bastard). Thankfully, the good overwhelms the bad in this case.

What about the story, though? Is this a case where crappy storytelling prevails or does it fit the superhero genre like a well-made cape? Lets find out.

The game starts out in the aftermath, with Metropolis reduced to rubble and Batman interrogating Joker on how he got the bomb. Before he can go anywhere, Superman barges in to take care of Joker himself. The Man of Steel tries to restrain himself, but Joker keeps pushing his buttons, calling out how everything he loves tend to blow up. The last straw occurs when Joker explains how naive Superman is, thinking he can simply be locked away and get reformed. When Joker makes a crack on how he might let Superman's next family live, Superman has enough and punches straight through Joker, killing the villain.

Soon, at 'Elsewhere', the Justice League is in battle with several villains led by Lex Luthor. Superman has Wonder Woman, Aquaman, Green Lantern, Shazam, Hawkgirl, Green Arrow, and the Flash on earth, taking on Ares, Black Adam, Sinestro, and Doomsday. On the Watchtower, heroes Nightwing, Cyborg and Raven do their best against Bane, Catwoman, Solomon Grundy, and Lex Luthor himself. As the heroes do their best to hold their own, Batman checks Arkham Asylum to make sure that the Joker hasn't escaped. When Batman finds Joker gone, he gets ambushed by Deathstroke. The two fight, yet Batman wins, teleporting back to the Watchtower to help the other heroes. He fights off Bane and Lex, capturing the mad villain. Back on Earth, the rest of the Justice League is successful, with Superman taking Doomsday into deep space. 

However, a red alert sounds out and Batman discovers that Joker and Harley Quinn are setting up a bomb in Metropolis (another plan by Luthor) Batman teleports down to confront Joker, but the bomb is already armed. As Batman tries to stall his archenemy, the other heroes make haste. Wonder Woman, Hawkgirl, and Shazam flank from one side, with Green Lantern, Aquaman, and Green Arrow from another, with Flash coming down straight the middle. As Joker starts to press the button, a strange blue light surrounds Wonder Woman, Green Arrow, Green Lantern and Aquaman. As the four heroes get closer to the Joker and Batman, the whole area envelopes in bright light. As it dissipates  Batman and the Joker find themselves in a different Metropolis. Not wanting to leave Joker loose, Batman disables the Joker, but finds himself surrounded by soldiers bearing the mark of the New Regime. With some quick thinking and clever gadgets, Batman makes an escape, but loses the Joker in the process.

Meanwhile, Green Lantern, Wonder Woman, Aquaman, and Green Arrow find themselves in this universe's Gotham. The decide to split up a bit to figure out just what the heck happened. Aquaman heads to Atlantis to study from the archives, Green Arrow and Wonder Woman snoop around a bit in Gotham and Green Lantern goes to find the nearest power battery to recharge. He finds it at Ferris Airfields, where he also discovers alternate versions of Cyborg and Raven torturing their Deathstroke. Green Lantern intervenes, taking the two out and freeing Deathstroke. However, when he gets distracted by a distress call from Wonder Woman, Deathstroke disappears.

Meanwhile, Wonder Woman and Green Arrow are barely holding their own against an alternative Sinestro, with Green Lantern arriving on the scene and stopping his arch nemesis. However, he soon meets his alternative known as the Yellow Lantern (lame, but it works for this case). Green Lantern manages to beat his double, with Wonder Woman and Green Arrow recovering. The trio leave, trying to figure out just what the heck happened to this world, running into an alternative Batman along the way.

Back in the home universe (which isn't where Joker died at the hands of Superman) Cyborg, Flash and Superman try to figure out how to retrieve their lost comrades from the other universe. They aren't too sure of what to expect and are taking special care to figure out the best way to solve the problem at hand.

Back in the alternate universe, Aquaman arrives that world's Atlantis, running into a scholar of sorts. The scholar tells him about a treaty negotiation happening with diplomats, which Aquaman lies about knowing. He asks about information regarding the rise to the New Regime, pretending it would help with the treaty. He learns about the destruction of Metropolis, Superman killing Joker, and the construction of the New Regime. He soon gets called away to meet with the AU Shazam and Flash. When Aquaman reads the treaty and finds out that Atlantis would be given to Superman, he fights off both the Flash and Shazam.

Soon, the AU Aquaman appears and confronts his counterpart, with our Aquaman calling him out for giving up his rule of Atlantis. The two fight, with our Aquaman winning out. As Atlantean soldiers start to swarm him, they all freeze in mid combat. The AU Ares appears, saying he stoked the fires of violence a bit to feed on it. Aquaman fights him, thinking he was the one who brought them here. After the fight, Ares reveals how Superman has almost entirely eliminated warfare, greatly reducing Ares' powers. The War God tells Aquaman how the Insurgency fights against the Regime, which is composed of heroes and villains working for Superman. Ares then teleports Aquaman to the Insurgency's HQ, reuniting back with his friends.

At the HQ, the leader of the Insurgency, AU Batman, gives a durability enchancer known as 5-U-93-R (which explains how unpowered superheroes can survive incredible blows without dying) and talks about a plan to stop Superman. Enter AU Lex Luthor, who is actually a good guy in this reality. He pretends to be Superman's friend while also funding the Insurgency. They group discusses a weapon designed to incapacitate Superman, but requires the help of our Earth's group of heroes. Lex and Batman reveal how they were watching our Earth and picked the heroes out to help them.

In the Fortress of Solitude, AU Superman is working on a device that would control his Doomsday, while AU Wonder Woman tries to get Superman to relax. It doesn't work, but at least she does so in a nice dress. Yellow Lantern arrives and talks about seeing the doubles of heroes, both living and dead. Surprised, Superman orders the doubles to be captured asap.

Back in Gotham, the Joker has been driving around with a dead Regime soldier, taking a stop to observe his surroundings. Eventually, our Batman gets the jump on him (literally), but suffers a sprain after Joker kicks him mid-jump. Injured, Batman is defeated by the Joker. Before the Clown Prince can do anymore harm, he flees when he sees Regime heroes dropping by. Hiding away in safety, Joker watches Batman get taken away by Yellow Lantern and Hawkgirl. After they leave, Joker finds himself down the barely of a gun wielded by AU Harley Quinn (now going by Harleen). She threatens to kill him for mocking the Joker in her reality, but a swift asskicking from the clown himself disproves her. She returns to her normal self (if you can call it normal) and takes him to where the Joker Clan is hiding out.

Back with the New Regime, Superman and Wonder Woman check up on the captured Batman at Stryker's Island, a prison of sorts. While they first think its their Batman, a quick x-ray from Superman disproves otherwise. He threatens Batman by asking where the other doubles are.

Switching over the Arkham Asylum, now run by the Joker clan, our Joker takes the 5-U-93-R pill (that the clan got from the Insurgency) and goes on about how much chaos and havoc they would inflict on the New Regime. However, they get interrupted by the Regime soldiers themselves, lead by Nightwing and Hawkgirl. A scuffle breaks out  between the groups, with Harleen sending out an alert for the Insurgency. With the new durability enhancer, Joker manages to beat both heroes by himself. Soon, AU Batman, Green Lantern, Wonder Woman, Aquaman, and Green Arrow arrive to help, forcing the Regime soldiers, as well as Nightwing and Hawkgirl, to flee. The heroes wisely decide to lock up the Joker, knowing how dangerous he is to the upcoming plan, as well as learning about the capture of our Batman.

Back in our world, Cyborg and Flash come up with a device that should bring back our heroes to our earth without needing to send anyone over. Switching over to the Insurgency back in the AU, Deathstroke and Luthor have a little chat, with Deathstroke deciding to join the Insurgency to get back at the Regime for his torture.

Meanwhile, the AU Batman leads the group of heroes  to Wayne Mansion, which is under guard by the Regime. Batman explains how his identity as Bruce Wayne was revealed and all assets from Wayne Industries were shut off from him. He also explains how Superman lost Lois, his unborn son, and Metropolis thanks to the Joker. After killing the clown, he soon formed the New Regime, though others tried to talk him out of it. Most of them ended up dying, with Green Arrow being amongst the first casualties. They soon split up, with Batman and Aquaman going one route into the mansion and Green Lantern, Green Arrow, and Wonder Woman go another. As the trio of heroes move through the mansion, they soon encounter a pair of villains working for the New Regime: Solomon Grundy and Killer Frost. The trio manage to defeat them, with Green Arrow getting some good hits against the villains (though Green Lantern manages to disable Grundy by launching him into space. "[He's] a zombie. He'll be fine")

Around the same time, AU Superman meats with Good Guy Lex, showing how the two are pretty tight friends and Superman asking for Lex's help in searching for the doubles. Lex obliges, but says it would take weeks to make a device to track them down. As Superman leaves, he asks if there would be a double of Lois Lane in the other universe, though Lex only answers with "There is only one Lois Lane". Not sure if this was a dick move on his part, or how no alternative Lois would be able to replace the one Superman lost.

Back at Wayne Mansion, the heroes travel to the Batcave, which has seen better days thanks to the New Regime. Here, Batman goes on about the device built to stop Superman requiring genetics from four specific heroes, as well as himself, to open its case. With his world's Green Arrow dead and the others part of the New Regime, Batman had to look for other universes with the same kind of people. They manage to recover the device, but get discovered by the New Regime's Wonder Woman and Black Adam. The heroes manage to fight and win, but an electric blast from Black Adam caused the device to be destroyed, though the kryptonite for the device is still intact. Now they need to figure out how to fix the device in order to use it against the New Regime's Superman.

Meanwhile, on our Earth of sorts, Flash, Cyborg and Superman got the teleportation device up and running. They get ready to bring their fellow heroes back, but a glitch in the system caused Cyborg to get teleported to the other universe. He lands in the Insurgency HQ, running into and fighting Lex Luthor and Deathstroke, thinking they are the same from his universe. Afterwards, he meets their Batman as well as the heroes who got teleported in the first place to explain the whole situation to Cyborg.

Back in the Bat Cave, AU Wonder Woman and Superman check out the area to figure out what Batman took. Superman manages to pick out some kryptonite and gets scared at what the Insurgency might do (after all, kryptonite bad for Superman).

Around the same time, the Insurgency figures that they could teleport to our home universe to fix the device, but AU Batman brings up a worldwide message from Superman, who says that the Batman they captured will be executed soon. The Insurgency figures out its a trap, but still need to rescue their Batman. They come up with the idea to teleport Batman out with the Watchtower teleporter, so long as he is outside Stryker's Island's walls. Most of the heroes would provide a distraction to keep the New Regime occupied, while Green Arrow and AU Batman go in for rescue. Cyborg and Deathstroke get paired up to get access to the teleporter (with Cyborg using a hologram to look like the Regime Cyborg).

Once at the Hall of Justice (the only known site they can access the Watchtower teleporter), we learn how Deathstroke isn't too dissimilar to the ones Cyborg and the heroes know, just that he wants revenge against the New Regime for the torture. As Deathstroke works on hacking the computer at one end, Cyborg tries accessing the teleporter from the main panel. He runs into Catwoman, who manages to see through his disguise, but overcomes the feline. However, he gets hacked by his counterpart Cyborg, who tries to send a message out to Wonder Woman, but its revealed to have not worked. We get a cool hacking bit between the two robotic heroes before they just decide to fight with their fists. Our Cyborg comes out on time as Deathstroke soon arrives.

The two teleport to the Watchtower, with Cyborg busy accessing the tower's main functions (thanks to swiping the password from his double during the fight). Deathstroke scouts out a bit, wanting to settle his revenge in some way. He sees Shazam and the Flash, both talking a bit about how it seems like Superman is going too far. They both spot Deathstroke and try to stop him, but some well-placed explosives managed to disorient them for a bit. As Deathstroke is fighting the two, he manages to overload the main reactor for the tower, giving it about 90 minutes before it explodes (the time, I'm guessing, so that the tower could still be used for other jobs until then)/ When he meets back with Cyborg (and gets called out for his revenge), a message from Luthor orders Deathstroke to pick up some experimental equipment to help finish the laser. Luthor explains how he needs to be the one to fire the laser and that Batman must survive to lead the Insurgency.

Back in our universe, Superman and the Flash try to figure out how to get in contact with their friends again, especially since they are having difficulty using their device due to mostly running on Cyborg mechanics. Meanwhile, Batman orders everyone to be ready, with Harleen opening up the Joker's cell to free him, but he doesn't exactly return the warm and fuzzies right back to her.

Cutting to Ferris Aircraft once more, Killer Frost is explaining to Wonder Woman about the dimensional energies she has found at different locations, with one location having a greater amount than the others. Before they could prove this theory, Deathstroke shows up and fights the two (along with calling Wonder Woman 'Superman's rebound girl'). The merc wins, finding the technology and getting teleported back to Luthor so he can use it.

Meanwhile, the big attack on Stryker's Island is about to being. A lot of New Regime soldiers are present, including Sinestro, Black Adam, Yellow Lantern, Hawkgirl, and Superman himself. Aquaman launches the first attack himself, summoning a large group of giant crab-like creatures. Batman and Green Arrow infiltrate the compound, but get attacked by Nightwing and Catwoman. While Green Arrow deals with Nightwing, Catwoman tries to coerce Batman to leave with her and get out of the New Regime's hair. He refuses, resulting in a fight between the two with Batman winning. Green Arrow calls Nightwing out for being an asshole, thinking he is Dick Grayson. However, Batman reveals that its actually his son, Damian Wayne, who killed Dick Grayson before joining the New Regime. Batman fights his own son and wins, continuing the mission alongside Green Arrow.

The assault on Stryker's Island continues on the outside, with Wonder Woman and Green Lantern showing up to help Aquaman fight Superman. Back in the complex, Batman and Green Arrow find our Batman in a containment unit. However, Raven possesses Green Arrow to fight Batman. After winning, Batman gets attacked by Raven herself, but she ends up getting knocked out by out Batman. The trio try to leave, but Yellow Lantern drops in (literally) and the AU Batman stays behind a bit to fight him. He wins and not a moment too soon.

Superman is tearing through the three heroes, but soon hears an explosion on the island and finds the other heroes trying to leave (they are still within the teleportation dampeners at the time). AU Batman verbally stalls Superman, calling him out for his oppressive ways and how it wasn't his fault that Metropolis was lost. However, Superman has gone too far at this point and before he could make a move, our three heroes get teleported out of there. Realizing that they were using the Watchtower, Superman quickly flies to the Watchtower to try and stop them, but it ends up exploding on him before he could enter. Surrounded by the remaining pieces of Watchtower space debris, he hears a familiar voice calling out against his oppression.

Flashback to about 3 hours ago (which doesn't really mash up with the time tables when you look at it closely) of Lex Luthor preparing to fight Superman himself. As he is flying over to Stryker's Island, he gets blasted out of the sky by Joker and Harleen. Joker, being the asshole that he is, demands Luthor's mechanical suit and sends Harleen to get it for him. She fails and before the Joker can kill her for failure, Luthor steps him and swats him down as well. Having been fed up by him, Harleen prepares to kill the Joker herself but again, Luthor steps in to tell her she is better than him and she relents. Once Joker is put away for good this time, Luthor continues his flight to Stryker's Island.

Its mid battle here, with Green Lantern flattening Yellow Lantern with a plane construct (cool for mythos gag and leading into Yellow Lantern vs Batman fight). He soon gets double-teamed by Hawkgirl and Black Adam. However, Luthor arrives and gives the duo a merry chase in the city, allowing Green Lantern time to help Wonder Woman with Superman. During the flight, Luthor launches several missiles and takes the two villains out, though goes to Hawkgirl to retrieve her special Nth metal. She doesn't let him have it and another fight breaks out, though Luthor wins that one. However, he gets attacked by Shazam, needing to beat him down too and telling him how 'no good comes from hero worship'. He hears the explosion of the Watchtower (which is pretty loud considering it came from space) and gets information on Superman's current whereabouts. He calls the big guy out and prepares to kill him, but Shazam intervenes at the last second and Luthor is stopped. Superman, now extremely angry, demands why Luthor did what he did, with Luthor calling his 'peace' a joke before being choked to death. Superman, shocked at the betrayal of a close friend, listens to all the voices of the citizens questioning Superman's actions before screaming and leaving for the Fortress of Solitude.

After the Stryker's Island debacle, the New Regime tries to regroup and figure out how to properly combat the Insurgency. Superman, having been driven even more mad than before, thinks that the populous don't like his protection and decides to have both Metropolis and Gotham City leveled. Shazam, shocked by this idea, tries to talk Superman out of doing it. Unfortunately, when Shazam brings up how Lois wouldn't approve, Superman grabs him by the throat, freezes his mouth so he wouldn't shout out 'SHAZAM' and use the lighting, then uses his heat vision to burn right through Shazam's skull. Considering that Shazam is really a kid turned into a superhero through magic...yeah, Superman has crossed the horizon faster than a speeding bullet. So as most of the New Regime leaves to carry out new missions, Yellow Lantern and Flash stay behind along with Solomon Grundy to prepare the mind-controlled Doomsday and bury Shazam. Flash, deciding that enough is enough, fights off both Yellow Lantern and Solomon Grundy, swearing off the New Regime and joining the Insurgency.

As the Flash speeds towards Gotham City (managing to find the Insurgency's location here), he takes a side trip to stop Sinestro and New Regime forces from executing soldiers who quit the Regime. After that fight, he finally finds the Insurgency and meets up with our Green Arrow, though the meeting isn't too friendly to start with. After Flash beats Green Arrow, he explains how he isn't here to fight for the New Regime, but instead to stop their mad agenda.

After the Flash explains everything to the Regime, the AU Batman decides to send all the heroes back to our universe. However, our Batman thinks we could instead bring their Superman to fight. Before an agreement could be reached, members of the Regime launch a surprise attack. They end up fighting, with Wonder Woman taking down Bane before getting teleported to Themyscira. Apparently, Ares did it and, given the animosity Wonder Woman has to the Ares in her universe, fights him. Before the fight goes on for too long, Ares explains how the New Regime intends to use the Amazons as part of the destruction of Metropolis and Gotham City. Ares brought Wonder Woman to stop them, though the conflict would spur back his powers, it would only be temporarily if the New Regime succeeds. He leaves Wonder Woman to stop the Amazons, but Raven appears to fight her as well. Realizing that Raven is serving not only Superman, but also the demonic Trigon (interdimensional monster on grand scale...as well as father), she beats Raven before confronting the Amazons.

Down in the harbors of Themyscira, the two Wonder Women meet and fight, exchanging blows and words on how to properly deal with 'the world of man'. The Wonder Woman of our universe succeeds and manages to convince the other Amazons to stop the New Regime once and for all. However, the plan is already underway, with Superman and Doomsday dealing with Metropolis and the rest of the New Regime tackling Gotham City. At the Batcave, the AU Batman tries to have the other heroes teleported out of his universe to try and save them, but some words of wisdom (as well as a good ol' fight between the two) makes him relent and bring in the Superman from our universe.

Once there, Superman and Batman get a plan together to help stop the violence in Gotham City before heading out to Metropolis. Despite initial worry, AU Batman says he is glad to see a more noble Superman once more. Back in Gotham City, the heroes are getting their asses kicked, but Superman's arrival turns the tide. He manages to ground Black Adam and depower Sinestro, even convincing Yellow Lantern to remove his own ring without a fight.

Swithcing over to Metropolis, the Atlantean army is helping with the destruction, with AU Aquaman leading the charge. Of course, Superman arrives on the scene as well, this time with Wonder Woman and the Amazons beside him. The Amazons take care of the Atlanteans (Flashpoint reference FTW), while Superman stops AU Aquaman. However, Doomsday sideswipes the Kryptonian and the two get into a fierce scuffle. Rather than endanger the lives of others, Superman flies himself and Doomsday to the Fortress of Solitude, defeating the monster and trapping him in the Phantom Zone.

No rest of the wicked, apparently, as Regime Superman appears to his counterpart. Our Superman calls him out for his evil behavior, but he doesn't bite, saying how he is 'ruling with fear' and 'Lois would appreciate this' or the like. Our Superman knows that he has gone too far and must be stopped. One climactic battle later, Regime Superman is finally stopped. The other heroes arrive and arrest the dictator right on the spot.

The aftermath has the evil members of the Regime captured and put to jail (including the Flash for his part, but it seems like he will get a lessened sentence), Joker is sent back to our reality, and AU Lex Luthor gets a memorial for his sacrifice. Regime Superman is put in a jail with red solar radiation, weakening his powers dramatically. Our Superman and AU Batman talk a bit, saying how easy it could be for Superman to turn evil, but Batman is sure that Superman wouldn't fall down that path. Otherwise, Batman would personally come to our universe to kick his ass. The story ends with a closing shot of Regime Superman, revealing that he still has a bit of his power left. SEQUEL HOOK!



And that is it for the story of Injustice: Gods Among Us. Alternate realities may seem like the easy way out for most stories that involve canon, but it definitely works out here. There are some parts here that genuinely caught me off guard on what would happen, but in a good way. The characters were pretty fleshed out (though the more screentime they got, the more likely there would be more to their character). My only complaint is the focus of Batman. I know, he is basically the 'Wolverine' of the DC Universe: incredibly popular, so he would need to be featured with a major role in just about everything. If maybe they had someone like Hawkgirl or Shazam take one of the Batmen's places in the story mode, it could've been pretty different and cool. Still, it was a fun romp.

That's it for this review. Until next time...

Injustice: Gods Among Us is owned by Warner Bros Interactive and Netherrealm Studios.

Saturday, February 23, 2013

Top 10: Injustice Playable Characters

Welcome back to another review on 'Stories of Entertainment'.

Time for another Top 10 list with characters, though I'll be changing a few things up here. As of now, we're under two months away from the release of 'Injustice: Gods Among Us' for the Xbox 360 and PS3. As a DC fighting game, its expected to have a lot of recognizable characters be brought to the forefront. Still, there are some characters that I wouldn't mind having as part of the game. I've got a list of 10 characters that I would like to be playable in the game. Here are the ground rules:

  1. The current cast of playable characters (by this date) are: Superman, Batman, Wonder Woman, The Flash, Green Lantern, Harley Quinn, The Joker, Lex Luthor, Bane, Solomon Grundy, Doomsday, Green Arrow, Deathstroke, Catwoman, Cyborg, Nightwing, Shazam, Aquaman.
  2. I will be including characters that are suggested to appear, but not sure of what capacity (either as a cameo or playable).
  3. This is purely within the DC universe, not guest characters from other franchises like Watchmen or Judge Dredd
  4. This list is on characters that I personally want to be part of the playable roster, with #1 being my top pick.

Okay, with the rules out of the way, enjoy the trailer before jumping right into my Top 10 Injustice Characters I want Playable.
(Shit is hitting the proverbial fan here)

10. Caitlin Fairchild
Kicking off the list is the beautiful bombshell of the Wildstorm universe, Caitlin Fairchild. Considering that DC has officially merged the Wildstorm universe into the main DC universe, I wouldn't mind seeing a couple of Wildstorm heroes as playable characters. Caitlin would be interesting to say the least, since I haven't see too many fighting games where there was such a physically dominate female fighter on par with super heavyweights (in this case, Solomon Grundy and Bane) while still being very attractive. This may turn some people off, which I can understand to a point, but its something to at least try.

In any case, I would have a bit of difficulty trying to figure out which side she would fit in, either New Regime or the Resistance. Gameplay should be interesting, considering she is supposed to be incredibly strong and intelligent. I wouldn't know what to do with it myself, so she gets a bit lower on the list because of it.

9. Captain Atom
I could see the good captain being a part of the roster pretty easily, especially concerning his flight, super strength, and atomic energy. As part of the story, he could be serving alongside the New Regime as one of its top enforcers, since he is a soldier and would dutifully serve his leader as best as possible. While he does put his orders first and foremost, I wouldn't find it unbelievable to have him work for the resistance, especially considering how tyrannical the regime is and the fact that he was trained to fight against such terror.

Gameplay-wise, I don't think it would be too hard to incorporate his atomic powers, especially since he can adjust the wavelengths for different effects. He could temporarily slow done his opponent through some atomic punches or hit them with a blast that knocks them over. For his supermove, he might unleash enough energy at close range to mimic a nuclear explosion, minus the radiation effects, of course.

8. Magog
Magog was originally designed as everything bad about the Nineties anti-hero genre, all wrapped up inside one golden package. As much hate that gets thrown around thanks to this guy, you can't help but feel sorry for him at times. In his first appearance as part of the Kingdom Come Elseworlds tale, he was the new representative for heroes during a time by killing the Joker, who at the time killed everyone in the Daily Planet (not too far of from this game's story now, right?) Dubbed 'The New Man of Tomorrow', he started a new age of more violent superheroing, leading to the destruction of Kansas in one fight.

If DC wants to reboot this guy and make him more enjoyable, start here. Have him be sorta like the new poster boy of the New Regime, but get tired of it and start listening to the people for a change. He would end up joining the Resistance with Batman and taking the fight straight to Superman. I wouldn't mind seeing him wielding his power staff along with some heavy equipment like a gatling gun. It would make for an interesting shout-out to the Nineties.

7. Sinestro
Sinestro has been rather synonymous with the Green Lantern lore and if a Green Lantern is going to be duking it out in Injustice, so should Sinestro. This is especially since the Green Lantern would be Hal Jordan, who was previously trained by Sinestro and both have been enemies of the other. While Green Lantern has his green ring of willpower, Sinetro wields the yellow ring of fear. This could make for some interesting constructs for Sinetro, considering his alien origin and several years of experience as a Green Lantern.

This would be especially interesting since recent videos and screens have Hal Jordan sporting the yellow ring of fear instead of his trademark green ring. We can assume that he's switched corps, but Sinestro probably wouldn't be too happy seeing Hal as part of his corps. Maybe Hal would beat him out of it and force Sinestro to don the green ring once more? A bit far-fetched, but I could hear worse reasons.

6. Raven
We already have former Teen Titan members Nightwing and Cyborg, so why not Raven? Being the daughter of a demonic conqueror makes a good character and her portrayal in the Teen Titans animated series has earned her plenty of fans, so it seems like a good choice. Since she would be doing her best to prevent her evil father from taking over the world, she could easily join the side of the New Regime if it meant for safety and stability.

Raven is sort of an interesting character in the game, since her comic book powers mostly have her as an empath. That wouldn't really translate well into a video game unless you take into account of her abilities in the animated series. She had some telekinesis, flight, and some useful magic at her finger tips, which would help her greatly in a fighting game. Here's hoping she is more than just a cameo appearance.

5. Zatanna
Zatanna has kinda been one of the best representations of magic in the DC universe. The daughter of the magician Zatara, Zatanna uses magic by speaking backwards (most of the time, as she is capable of non-verbal spells as well). She is ranked on par with the likes of Captain Marvel (or 'Shazam' in the Injustice Game), so she should make for an interesting character. she would probably stick with Batman and the Resistance, serving as the magical equivalent to 'Shazam' on the Regime side.

Combat-wise, I expect her to be partially trained in some combat, using gestures for some simple attacks and using her backwards magic for more powerful special abilities. She could really get a kick out of her supermove if she utilized her full magical potential.

4. Black Adam
Black Adam is a pretty interesting villain, and I'm not even sure if I can say that about him. His behavior and actions have been rather complex at times, before just wanting all the power of SHAZAM. In recent history, he has gotten a good backstory about wanting to protect his past homeland, albeit rather aggressively and without mercy. Still, he did have some good reasons to do so and his people did seem better off with him than their dictator (whom Black Adam killed) and as such, view him as their personal hero.

While his powers are quite similar to Captain Marvel, they come from the Egyptian Gods, so it might add for some interesting visuals in terms of his fighting style and abilities. Story-wise, if Captain Marvel joined the New Regime, then Black Adam would be joining the Resistance, either to get the powers of SHAZAM once more or to protect his homeland from the New Regime's power. Either way should work fine.

3. Power Girl
This needs to go beyond simply Reasons #1 and #2. I think she could have been a pretty good role model for girls if some of the writers did a good job in her stories. She is one of the few superheroes I've seen who has most of their shit together both in their superhero and civilian identity. While most people would view her as a sexual superhero icon (her and several others), I still think she hasn't gotten everything that she has deserved.

So, what do I think she can bring into the game? Again, a different variation on Superman's moveset, sorta like what they did with Frost to Sub-Zero. Maybe focus on more of her physical power and speed rather than heat vision and ice breath or the like. Story-wise, she has kind of deviated from the idea of 'ends justify the means' sort of shtick, and would probably end up on the Resistance side to oppose Superman. A bit flimsy, but I'm sure there are others who could put up a better idea than myself.

2. Grifter
I'm just glad he is actually part of the DC universe now and, thinking about how popular he is around this time, it would be a good idea to include him into the roster. Sure, we have some characters who rely on guns as part of their repertoire, all Grifter needs is a pair of handguns and some minor telekinetic abilities. His look makes him standout quite a bit among the rest of the cast and can be opened to be tweaked slightly while keeping the overall look intact.

Normally, you can expect Grifter to be working for the government in some manner, especially for the New Regime. Still, I wouldn't put it past them if it was decided to have him be a part of the Resistance with Batman. A toss-up, really, but again, nothing I'm too bothered with...

and the number one character I want to be playable in "Injustice" is...





1. Manchester Black
This is a bit obscure, at least for those who haven't heard of 'Superman VS the Elite' or 'What's so Funny about Truth, Justice, and the American Way?'. Manchester Black is a telepath and telekinetic who played ball with Superman and his ideas, becoming an extreme anti-hero of sorts who was willing to kill by any means necessary to keep the bad guys down. Its a pretty interesting character, to say the least, and I'm kinda bummed out that we don't see him as often, even with the new reboot. Still, I think he would fit right into the 'Injustice' game.

While you can debate whether he would join the New Regime to take it to the bad guys or work for the Resistance to oppose Superman as the dictator he kinda is, Manchester Black's moveset would be very reflective of his 'no holds' use of telekinetic might. Smashing an opponent on the ground, twisting them around like a pretzel: think of him as the answer to MK's Ermac. It helps that he is pretty recognizable and distinguishable from the rest of the heroes and villains (especially with that Union Jack tattooed to his chest).

So yeah, this is my Top 10 list of Characters I want Playable in the 'Injustice' game. Hope you enjoy it and be looking forward to posting my review for the game itself awhile after it comes out.

Until next time...

Injustice: Gods Among Us is owned by Netherrealm Studios and Warner Bros Interactive.